STRIX GAME STUDIO
Immerse yourself in the environments and creatures of a unique subterranean world, rich with detail and character.
Enjoy engaging environmental puzzles, and piece together the story of the ancient ruins through riddles and cave paintings.
Connect with a loveable character as she makes her way back home, and uncover the dark backstory of her own ancestors's journeys.
Everend is playable on both Mac OSX and Windows operating systems, proudly built using the Unity Game Engine #madewithunity
Our game will be released at midnight, as a proof of concept for a further developed game. Follow us on our social media for more information!
Everend is a single-player, exploration driven, 3D puzzle platformer.
Are you more of a 'believe it when you see it' sort of person? Well then, see our story and gameplay for yourself below! Enjoy!
As we all know, birds of a feather, flock together. This team consists of 12 senior Game Design students from the University of Wisconsin Stout, with an even split between 3D artists and programmers. There may be other people contributing to other aspects of Everend, such as sound/music, but they will be credited and mentioned as they appear. So without further ado, here are the members of Strix Game Studio.
We give him the list of what needs to be done, he supplies the sass and sarcasm all on his own.
This game is her brainchild, and she has developed an addiction to drawing adorable owls as a result. Not a bad addiction if you ask me.
"The team wizard", lives in unity. Likes destiny and metroid more than any mere mortal probably should.
"LET THERE BE LIGHT!"-Daniel working on our game lighting at some point, probably.
Captain of the Badass Coat Committee, and the voice currently in your head.
This poor man will likely hate cameras by the time he's through with this, play this game for his sake!
Specializes in music, level design, and having a cooler name than literally everyone else.
Our resident voice of reason on the level design team. Master of the quiet authoritative voice.
Every time zach draws level map things, an angel gets its wings. LOTS of angels have wings thanks to that fact.
Our token grad student, lives, breathes, and probably sleeps making awesome concept art. Just kidding, he doesn't sleep.
If you need to move a boulder or make a lovely scenic waterfall, he's your guy.
Check out our wordpress, thatowldevblog.com, to read posts about our development process, get to know our team a bit better, and keep in the loop about our progress in making Everend.
If you are an owl needing to explore a cave, you will require some specialized equipment. Between the various cave denizens, ancient puzzles, and the treacherous cave environment, our hero needs to keep on her toes and use whatever she can to help her along. Luckily Kaia has it all figured out:
What's a hero without an accessory acquired under mysterious circumstances?
For burning things, scaring things, and lighting things. What did you expect?
Abandoned ruins and satchels go together better than peanut butter and jelly
I wonder what they do...